Tag: Magic the Gathering

Mardu Ascendancy – A Magic the Gathering Card Review

Mardu Ascendancy is a very interesting card from Khans of Tarkir that never really had its day in Standard. While it would pop up occasionally in Mardu Aggro decks with the likes of Bloodsoaked Champion, Butcher of the Horde, and Mardu Shadowspear, this Ascendancy didn’t make much of an impact in competitive play. Most surprisingly, […]

Singing Tree – Magic the Gathering Card Review

Singing Tree from Magic the Gathering’s Arabian Night set may not be the most powerful card in the world. While a 0/3 Plant creature for 4 mana (three generic & one Green) seems underpowered, being able to reduce an attacking creature’s power to zero just by tapping certainly isn’t bad.   While it’s hardly as good […]

Merchant Ship – A Magic the Gathering Card Review

In early Magic the Gathering, you can find many examples of cards that were simply just not very good. Merchant Ship from Arabian Nights was a card that was never reprinted because it’s on the Reserved List. But, it doesn’t really matter, because it’s not very good.  Merchant Ship is a 0/2 creature that can’t […]

Elephant Graveyard – A Magic the Gathering Card Review

Elephant Graveyard is one of the more interesting land cards ever printed in Magic the Gathering, appearing only in the Arabian Nights set. Not only can you tap it for a colorless mana, but you can also tap it to regenerate an Elephant or Mammoth. Regeneration allows you to tap a creature whenever it would […]

Halvar, God of Battle / Sword of the Realms – A Magic the Gathering Card Review

We’ve seen how powerful the modal Double-Faced land cards were in Magic the Gathering’s Zendikar Rising. Having a spell that you could also play as a land has changed the competitive landscape forever. Kaldheim offers a brand new take on the modal cards with a creature that can also be an enchantment. But, this first […]

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