Tag: Magic the Gathering

Showdown of the Skalds – A Magic the Gathering Card Review

One of the first cards spoiled for the Kaldheim set in Magic the Gathering was the powerful Saga Enchantment, Showdown of the Skalds. Sagas have proven their power in Standard competitive play time and again, beginning with the advent of Saga Enchantments in the Dominaria set. Several Sagas from the Theros: Beyond Death set have […]

Ascendant Packleader – A Magic the Gathering Card Review

With all of the strong Wolves and Werewolves printed in Innistrad: Crimson Vow, none were really playable in the one drop spot. Fortunately, Crimson Vow offers a very good one-drop Wolf that could even work in other decks. At it’s very worst, Ascendant Packleader is a 2/1 for a single Green mana. But, if you […]

Necroduality – A Magic the Gathering Card Review

Zombies have long been a popular tribe in Magic the Gathering, and for quite some time, Blue & Black Zombies have made noise in Commander. In the original Innistrad days, mono-Black Zombies were a dominant force in competitive play. Now, Blue and Black Zombies may once again gain a competitive edge in not just Standard, […]

Can You Build a Domain Deck in Modern with Drag Down? – MTG Random Deck Roulette

Some time ago, I told myself I needed to create a new project for myself that simply hasn’t been done regularly. That is, build a deck around a card randomly chosen from Scryfall. Of course, I knew how brutal this could be, but my restrictions are simple: include at least one copy of the random […]

Cemetery Protector – A Magic the Gathering Card Review

One of the more confusing mythic rare cards printed in recent years, Cemetery Protector from Magic the Gathering’s Innistrad: Crimson Vow set may be more powerful than it first appears. It has a relatively unique ability and unlike many abilities that involve the graveyard, it doesn’t target. This will be very important once you see […]

Geralf, Visionary Stitcher – A Magic the Gathering Card Review

Geralf, Visionary Stitcher had me at “Zombies you control have flying.” Sure, there have been flying Zombies in Magic the Gathering before, and you’ve been able to make any creature fly since the beginning of the game. But, a Legendary Creature who literally makes your Zombies fly, that’s new. Add to that Geralf is an […]

Dorothea, Vengeful Victim – A Magic the Gathering Review

The Disturb mechanic in Magic the Gathering was introduced in the Innistrad: Midnight Hunt set. It’s kind of neat to have Spirits that you can recast from your graveyard, essentially getting two uses out of them. The downside is that if it would be removed from the battlefield, it gets exiled instead of going back […]

Hallowed Haunting – A Magic the Gathering Card Review

Perhaps it’s just a hobby of mine to over-analyze mythic rare Magic the Gathering cards destined for the local game store bulk bins, but Hallowed Haunting is one of those interesting niche Enchantments that may prove to be better than some people realize. While it seems like a card better suited for a block of […]

Alchemist’s Gambit – A Magic the Gathering Card Review

After the fiasco that was Nexus of Fate and the misery that Alrund’s Epiphany has created in late 2021 Standard, Magic the Gathering players are getting somewhat allergic to extra turn spells. Nexus of Fate literally shuffled itself back into the deck, while Alrund’s Epiphany and its ability to be Foretold puts it out of […]

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