Scourge of Skola Vale – A Magic the Gathering Card Review

The Hydra tribe in Magic the Gathering definitely has grown by leaps and bounds in recent years. Scourge of Skola Vale from Born of the Gods is definitely an interesting one. It costs 2G (2 colorless, one Green) to cast and it’s a Trampler that enters the battlefield with two +1/+1 counters on it. It has an interesting tap ability, as well, which allows you to sacrifice another creature and put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature’s toughness.

Scourge of Skola Vale magic the gathering card

In theory, this is a pretty good card, as most likely you’ll sacrifice creatures that would serve as chump blockers or otherwise die to some form of removal anyway. This can potentially become a big trampling beater. The problem is, only having two toughness to start with, it’s more likely that this Hydra dies long before it becomes a threat.

There are some nice interactions to be had with this card, but there have been more playable Hydras in the Standard metagame alongside it, such as Mistcutter Hydra and Genesis Hydra. So while it was a nice little play in Theros/Born of the Gods Limited, is there still any value to what’s become little more than a bulk rare?

This Hydra is never going to be worth much, but it’s seen some Commander play alongside Varolz, the Scar-Striped and his legion of Scavenging creatures throwing about +1/+1 counters like they’re going out of style. Experiment Kraj really likes to copy the Scourge’s ability to sacrifice creatures to gain +1/+1 counters. It’s hardly useless and if there’s some tribal Hydra deck out there, this is one to consider. Skola Vale’s Scourge just never had the power level to be viable in Constructed.

Writing words, spreading love, Amelia Desertsong primarily writes creative nonfiction articles, as well as dabbling in baseball, Pokemon, Magic the Gathering, and whatever else tickles her fancy.
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