Month: July 2022

Dismiss into Dream – A Magic the Gathering Card Review

Dismiss into Dream is an Enchantment card from Magic the Gathering’s 2014 Core Set, which introduced a great many new Enchantments into the game. While its seven mana casting cost made it extremely clunky for competitive play, it has a powerful effect that Commander players can easily take advantage of, especially now in 2022. What […]

Blade of Selves – A Magic the Gathering Card Review

Blade of Selves is an Equipment that features the Myriad mechanic, new to Commander 2015. While the effect of Myriad is useless in one-on-one Magic, in multiplayer Commander games, this Blade can be extremely powerful if equipped to the right creature. This Blade gives the equipped creature Myriad, which means for each player beyond the […]

Fathom Feeder – A Magic the Gathering Card Review

Fathom Feeder is an Eldrazi creature card from Magic the Gathering’s set Battle for Zendikar that started out hot, but quickly fell from grace. This little guy saw immediate play in Standard Esper Control, Bring to Light, and Grixis Control decks. But, within three months, and the release of the next set in Oath of […]

Warped Landscape – A Magic the Gathering Card Review

Warped Landscape from Magic the Gathering’s Shadows Over Innistrad set proved prove to be a very useful colorless utility land. While it’s seemingly a worse version of a popular Commander 2014 card called Myriad Landscape, there are both advantages and disadvantages to this common land card. Firstly, Myriad Landscape is only legal in Commander, Legacy, […]

Wires Crossed

Many times in a writer’s life, one is faced with three potential roadblocks: what to write, how to write it, and should it even be written? Writing can be one of the most rewarding endeavors to undertake, but it’s equally one of the most frustrating. A writer often oscillates between the extremes of having a […]

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