Month: July 2022

Dismiss into Dream – A Magic the Gathering Card Review

Dismiss into Dream is an Enchantment card from Magic the Gathering’s 2014 Core Set, which introduced a great many new Enchantments into the game. While its seven mana casting cost made it extremely clunky for competitive play, it has a powerful effect that Commander players can easily take advantage of, especially now in 2022. What […]

Fathom Feeder – A Magic the Gathering Card Review

Fathom Feeder is an Eldrazi creature card from Magic the Gathering’s set Battle for Zendikar that started out hot, but quickly fell from grace. This little guy saw immediate play in Standard Esper Control, Bring to Light, and Grixis Control decks. But, within three months, and the release of the next set in Oath of […]

Ego Erasure – A Magic the Gathering Card Review

Back in the days when tribal decks ruled competitive Magic the Gathering in early 2008, Ego Erasure was a cute card to really mess up someone’s game plan. Elves, Kithkins, and Faeries were extremely powerful tribes that ruled the game for a while. With all of the Tribal support, playing this spell at instant speed […]

Warped Landscape – A Magic the Gathering Card Review

Warped Landscape from Magic the Gathering’s Shadows Over Innistrad set proved prove to be a very useful colorless utility land. While it’s seemingly a worse version of a popular Commander 2014 card called Myriad Landscape, there are both advantages and disadvantages to this common land card. Firstly, Myriad Landscape is only legal in Commander, Legacy, […]

Wires Crossed

Many times in a writer’s life, one is faced with three potential roadblocks: what to write, how to write it, and should it even be written? Writing can be one of the most rewarding endeavors to undertake, but it’s equally one of the most frustrating. A writer often oscillates between the extremes of having a […]

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