Month: October 2017

Sanguine Sacrament – A Magic the Gathering Card Review

Gaining life is a very popular thing to do in Magic the Gathering. While most life-gain specific cards don’t become widely adopted in competitive play, they are a huge part of casual “kitchen table” Magic. However, there is a lot to like about Sanguine Sacrament, an instant from the Ixalan set.  Not only can this […]

Winterflame – A Magic the Gathering Card Review

Winterflame from Magic the Gathering’s Khans of Tarkir set is no Fire // Ice. Whereas Fire // Ice, a popular Legacy card, was a split card which let you choose which half to cast, Winterflame gives you the ability to get one or both effects. Most of the time, you would choose both. But it’s […]

Ghoultree – A Magic the Gathering EDH Card Review

Ghoultree is one of my favorite rares in Magic the Gathering’s Dark Ascension set. I don’t think it’s hard to see why. Yes, it costs 8 mana to cast, but it’s a 10/10 Zombie Treefolk (awesome creature type combination, by the way) that costs 1 less to cast for each creature card in your graveyard. […]

Matter Reshaper – A Magic the Gathering Card Review

With the printing of Modern Masters 2017, plenty of Magic the Gathering cards often played in the Modern format saw huge drops in price due to their being reprinted in the set. This led to Modern decks being built at an astonishing rate, including Eldrazi Ramp. One of the cards featured in that highly competitive […]

Worst Fears – A Magic the Gathering Card Review

Worst Fears was playable in Standard. Is it good in other formats like EDH? Worst Fears is a mythic rare card from Magic the Gathering’s Journey into Nyx set. A quick look at the card from veteran Magic players saw the popular effect of the Mirrodin artifact Mindslaver on a sorcery. That seems pretty good, […]

Helm of the Gods – A Magic the Gathering Card Review

Helm of the Gods is an equipment from the Magic Origins set that costs only 1 mana to cast with an equip cost of only 1 mana. The Helm gives its equipped creature +1/+1 for each enchantment you control. In decks that live and die with Enchantments, this artifact is definitely worth considering. Does it […]

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